Assassin

All assassin spell have been altered. The feat Improved Sneak Attack modify most of the spells. All spells are subject to spell failure and counter, although you shouldn't lose and uses if this happens. The cast range on all spells remains the same.

Ghostly Visage:

Old bonuses removed, now gives:

+1 AB/Disc at lvl 14

+2 AB AB/AC at lvl 20 (AC not granted if PM lvl is 10+)

+1 AB/Disc at lvl 25

Conceal equal to assassin lvl +10 (Lasts until death/rest)

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Invisibility: "Mark Target"

Can now only be cast on hostile targets. Unlimited uses. 40 sec. cooldown.

Target receives -1 AC per 6 lvls of assassin | Lasts 3 rounds.

After 3 rounds, the mark explodes and deals 15 + assassin lvl + (6 x number of Improved Sneak Attack feats).

Cooldown reduced by 2 secs. per Improved Sneak Attack feats.

Ability cast instantly.

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Improved Invisibility: "Assassinate"

Can only be cast on hostile targets.

Unlimited uses. 60 sec. cooldown.

Damages the target 20 + (2 x assassin lvl) + (8 x Improved Sneak Attack feats).

If target survives, their body is weakened and suffers -2 Fortitude for 6 seconds. Does not stack with itself.

Cooldown reduced 4 secs. per Improved Sneak Attack feats.

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Darkness:

Assassins strike in the darkness., dealing damage or killing the foe.

If enemies in the area have low health, they are killed instantly. Health must be less than 40 + (2 x assassin lvls) + (10 x Improved Sneak Attack feats).

If target survives: 20 damage + assassin lvls.

Cooldown 60 secs.